ArrayList 基于 动态数组 实现,内存中是连续的存储空间。当数组容量不足时,会触发扩容(通常为原容量的1.5倍)。 LinkedList 基于 双向链表 实现,每个元素(节点)通过前后指针连接,内存中不要求连续存储。 多数情况下,ArrayList 更利于查找,LinkedList 更利于 ...
GameSpot may get a commission from retail offers. While you may be limited to which version of Minecraft you can play based on the device you're using, there are some important differences between ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果