The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now Outstanding cross-platform ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
The future of OpenGL has been given a name: Vulkan. The Vulkan API, previously known as the glNext project, is a new open standard graphics API and has been revealed by the Khronos Group, an open ...
Intel have gotten off the beta fence and announced official support for the Vulkan API in their latest graphics driver update. This isn't the first time Intel have dabbled with the Vulkan graphics API ...
Low-overhead graphics APIs are all the rage these days, at least if you’re the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring the ...
Raspberry Pi designer the Raspberry Pi Foundation is working on delivering a new open-source Vulkan driver, a graphics application programming interface (API) that could mean higher-quality and faster ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
DOOM developers id Software have announced that Vulkan API support is now live for the recently released game. Ultimately, support for the graphics API should lead to higher framerates, making the ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
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