There are more reasons now than ever to expand your business into new markets. General economic volatility has made clear the importance of diversifying your revenue streams, and growing internet ...
Gamers are angry at the philosophy of Square Enix's 15-year localization director after he shared his thoughts on X.
A little more than a decade ago, the time between the release of a game developed in Japan and its North American launch would be well over a year. In some cases, especially for European gamers, ...
For many, the question posed in the title of this post seems silly, often resulting in either a confused expression, or a “how dare you ask that question” look from localization managers. Yet over the ...
It undoubtedly takes a lot to translate translate anything from one language to another, but when that thing is a 50-hour action-adventure game that hundreds of thousands of people are waiting to play ...
Tamagotchis are items where the popularity can feel a bit cyclical. While they tend to maintain a constant presence in Japan, they aren’t always assured a release in other regions. That’s been ...
SDL, a provider of language translation technology, services and content management, has announced the launch of the SDL Localization Process Consulting offering to help organizations lower the cost ...
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the ...