This sample shows how to implement an explicit multi-adapter application using DirectX 12. Intel’s integrated GPU (iGPU) and a discrete NVIDIA GPU (dGPU) are used to share the workload of ray-tracing ...
DirectX 12 comes with a ton of new features that game developers can harness. One of the coolest of these features is multi-adapter support, which allows you to utilize the power of multiple ...
The Internet’s been abuzz over the promise of Windows 10’s underlying DirectX 12 gaming technology for months now. Drastically higher frame rates! Drastically lower power consumption! Drastically ...