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Early PC graphics were wild: A look back at the pre-GPU era
IBM was a big player in the early days of personal computing. In 1981, IBM introduced the "PC," followed by the PC-XT in 1983 ...
At the birth of the computer era, the IBM PC became the standard computer in large part due to its modular architecture with interchangeable components. Like the original IBM, every modern PC's ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
With our GameTech video series, we breakdown the tech that drives the game's we love. And we've done a few quick PC graphics settings explainers, but here in text form, you can read about what we ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
SIGGRAPH Asia 2025 officially opens today at the Hong Kong Convention and Exhibition Centre (HKCEC), bringing the global ...
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